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Generic eyes setup

This is an ongoing Look Development project that started while working on a Symbiote and evolved into a personal exploration at home. I'll keep updating this gallery with new eyes renders! The idea was to create a flexible simple base eye setup that I could reuse for future quick projects while still maintaining high-quality details.

For the irises, I used scanned data from TexturingXYZ for the base, completely resculpted and with some repaint, enhancing the bump details and blending this somes displacement maps for extra depth. The sclera is a mix of hand-painted details, scan photgraphy and real-life references I merged to get a natural feel.

Some really nice reference on this website : https://doorofperception.com/2015/08/suren-manvelyan-your-beautiful-eyes/

Header banner for Symbiote website - Forest lighting

Header banner for Symbiote website - Forest lighting

Lighting test 02

Lighting test 02

Lighting test 01

Lighting test 01

Sclera veins closeup

Sclera veins closeup

CG eye setup with shaders : Sclera + Cornea + Iris + Pupil

CG eye setup with shaders : Sclera + Cornea + Iris + Pupil