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Matteo Llorens
Matteo Llorens
Freelance Character & creature artist
Toulouse, France

Skills

Creature ArtistCharacter ArtistCreature ModelingCharacter ModelingLook DevelopmentTexturing3D ModelingSculptingShadingLightingGeneralist

Software proficiency

Maya
Maya
RenderMan
RenderMan
Arnold
Arnold
Mari
Mari
Nuke
Nuke
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Texturingxyz
Texturingxyz
ZBrush
ZBrush
Houdini
Houdini
Xgen
Xgen
Marvelous Designer
Marvelous Designer
Mudbox
Mudbox
DaVinci Resolve
DaVinci Resolve
SpeedTree
SpeedTree
PureRef
PureRef
Shotgun
Shotgun

Reel

Productions

    • Movie
      Imaginary Friends
    • Year
      2024
    • Role
      Lookdev/Lighting TD intern
    • Company
      Framestore

Experience

  • Texture artist at Foundry
    Remote, US
    October 2025 - October 2025

    Collaboration and creation of a video about texturing in Mari, and providing access to my textured creature scenes and renders for the Mari in Minutes series

  • Asset TD at TexturingXYZ
    Toulouse, FR
    October 2024 - September 2025

    As an Asset TD at TexturingXYZ, I specialize in optimizing digital assets for production. I'm currently working with Symbiote Studio to enhance skin textures and deliver high-quality visuals for our clients.

  • Texturing & Lookdev instructor at Ecole Brassart
    Toulouse, FR
    July 2025 - September 2025

    Led two workshops on organic creature texturing and lookdev with 3D3 and 3D4 students, focusing on a Substance Painter to Arnold pipeline. Acted as jury member for 3rd-year student projects, focusing on texturing and lookdev. Gave feedback and helped students with their graduation work.

  • Creature workflow tutoriel at Pixar Renderman
    Remote, US
    April 2024 - May 2024

    Created a tutorial for the Pixar RenderMan website, showcasing my creature texturing/lookdev workflow using the Razorback Whiptail asset designed and modeled by Kurtis Dawe. Handled texturing, shading, shot lighting, compositing integration and wrote the full tutorial to demonstrate a complete creature workflow inside RenderMan.

  • Lookdev/Lighting TD Intern at Framestore
    London, GB
    July 2023 - August 2023

    I was responsible for lighting shots on John Krasinski's production "Imaginary Friends" as a Lookdev/lighting TD intern