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Mosasaur Project: Design and Collaborations

Over a year and a half after releasing my first post about this asset, I wanted to revisit it and share more details about my creature workflow, as well as the amazing collaborations I've been fortunate to be part of since then.

A huge thank you to the incredible artists who worked on the shots and brought this project to the next level! Your talent and creativity made this journey unforgettable.

Credits for everyone involved are listed below each shot - special thanks to Théo Murat, Alex Bajon (https://www.artstation.com/artwork/XJGV0Y?notification_id=6738947009), Maelle Couzinier, Arnau Rocher Alcayde, Lancelot Maestrini, and Nicolas Tran for their incredible contributions. I hope you all enjoyed working on this project as much as I did! 🦖
Feel free to contact me if you’' like to use one of my assets for your own personal or professional projects!

Credit match shot : lighting and compositing by Alex Bajon

Credit match shot : lighting and compositing by Alex Bajon

Credit match shot : lighting and compositing by Alex Bajon

Credit match shot : lighting and compositing by Alex Bajon

Credit match shot : lighting and compositing by Alex Bajon

Credit match shot : lighting and compositing by Alex Bajon

Credit shot : FX by Arnau Rocher Alcayde / Rigging by Theo Murat / Animation by Nicolas Tran

Credit shot : Compositing by Lancelot Maestrini / Rigging by Theo Murat / Animation by Maelle Couzinier

Layering sculpt process

Layering sculpt process

Here’s a quick breakdown of the workflow I used for this short project, one of my first attempts at creature design

Here’s a quick breakdown of the workflow I used for this short project, one of my first attempts at creature design