Hello everyone!
I am pleased to share with you my very first project completed on Mari, in collaboration with Kurtis Dawe who took care of all the design modeling and sculpting for this incredible asset. I am grateful to him for granting me access to all of his resources, including his Zbrush scenes and the entire modeling.
Once the texturing on Mari was completed, I transferred the entire project to Maya/Renderman.
Additionally, I decided to practice matchlighting and asset integration into a platform. To showcase my work, I chose a few shots from the film "The Lion King" (2019) into which I encrusted my Razorback.
This project has allowed me to gain a wealth of knowledge. I've been able to push my boundaries and explore new workflows regarding creatures and Texturing Lookdev in general.
I would be grateful to receive your feedback and critiques. It would greatly assist me in furthering my progress for future projects.
Cheers !
https://www.artstation.com/kurtisdawe
https://www.artstation.com/kurtisdawe
In my lookdev scene I use different lighting that allows me to switch often in order to test the asset in sometimes more natural lighting with more direct or more diffused HDRI
Possessing a variety of poses, I also made several turntables with different poses in order to test the asset in its entirety
Compilation of my map export progress between Mari and Maya/Renderman

Tutorial available on th RENDERMAN Website :
https://renderman.pixar.com/creating-the-razorback-whiptail