Here’s a project I worked on as an Asset TD at TexturingXYZ, where I had the chance to dive into advanced skin texturing workflows. Using Symbiote tech, I focused on enhancing the finer skin details of this data sample pack created in collaboration with Deep3DStudio. The main goal was to closely match the skin material using the provided references. Symbiote textures were key in redefining every pore and wrinkle, maintaining the natural flow and adding a deeper sense of realism.
You can check out the full article about this data sample on the Symbiote website:
https://www.symbiote.skin/sample-deep3dstudio
Real photo - CG render matching skin / Everything except for his skin has been composited over the original plate. In other words, only the skin should be considered as CG rendered.
Real photo - full CG render matching skin
Before-and-after renders showcasing Deep 3D Studio's raw scan and maps to Symbiote's enhancements with Hyperskin 2.0 and Hyperlook X.
More before-and-after comparisons, this time presented in grayscale renders